Customer stories and interviews
On this page you will find customer stories and content collaboration interviews from users of Topaasia games across many different industries.

Customer storyCulture
“Shared goals became clearer and misinterpretations decreased" - Entteri resolved communication knots between teams with Topaasia
30/04/2026

Customer story1:1 development discussions
There is no going back to the form" - Entteri renewed its development discussions with Topaasia
30/04/2026

Customer story1:1 development discussions
You will be positively surprised": Quanscient renewed its development discussions with Topaasia One-to-One
27/04/2026

Customer storyProgrammes and collaboration projects
Gamified engagement in youth coaching: how the ASPA Foundation's Hymis project adopted Topaasia
02/04/2026

Customer storyCulture
Customer Story: Using Gamification to Drive Value-Based Culture Work
22/07/2025

Customer story
PostNord Finland: Energizing Strategy Sessions with Gamification
22/07/2025

Customer storyCulture
Customer Story: Developing Teamwork in the Software Industry with Regular Discussions
05/06/2025

Customer storyCulture
Humana x Topaasia: How does Humana promote inclusive dialogue and tackle challenging topics with Topaasia?
14/05/2025

Customer story
Daniela Fehring – Bringing Intercultural Insight into Dialogue with Topaasia
06/05/2025

Customer storyStrategy
Hoivatie x Topaasia: A spot-on tool for strategy work
26/11/2024

Customer storyCulture
Topaasia boosts supervisory work and team development, Elis Textile Service Oy
04/09/2024

Customer storyStrategy
Woolman's Transition to the OKR Model with Topaasia
03/09/2024

Customer storyCulture
Winning Team - game experiences from Hurrikaani Loimaa
01/02/2024

Customer storyStrategy
Strategy straight to the heart - how the Helsinki Parish Union engaged its entire personnel in strategy work
09/01/2024

Customer storyCulture
Developing diversity (DEI) through participatory conversation
24/11/2023

Customer storyCulture
Improving conversation culture at Aava & Bang with Topaasia games
13/11/2023

Customer story
Diversity in work community from Elomatic’s perspective – The DEI Game
09/11/2023

Customer storyCulture
How to develop diversity in your work community
19/10/2023

Customer story
Group Discussions Efficiently and Simply: The Topaasia Game in JP Jakonen's Use
09/10/2023

Customer storyStrategy
Bringing strategy into the everyday work of personnel in the Municipality of Laukaa
11/09/2023

Customer storyCulture
Easing a team's change situation, Espoo Parish Union
31/07/2023

Customer story
Enhancing Leadership Team Coaching with Topaasia: A Powerful Game for Meaningful Dialogue
31/07/2023

Customer story
Case Saranen: Gamified 1-to1 Development Discussions
15/05/2023

Customer storyCulture
Supporting Organisational Change at Vincit with Topaasia's Systems Intelligence Game
20/03/2023

Customer storyStrategy
Satakunta Wellbeing Services County - Participation Road Show
07/02/2023

Customer storyCulture
A Daycare Centre's Workplace Community Skills Develop by Playing a Game
31/01/2023

Customer storySurvey debriefs
Case Jollas Institute: a gamified debrief of the workplace community survey
25/01/2023

Customer storyCulture
Pulse discussions for developing wellbeing at work
24/01/2023

Customer story
Implementation of the strategy in the City of Turku
29/11/2022

Customer storyCulture
Customer story: A gamified panel discussion - SHIFT Events
18/11/2022

Customer storyProgrammes and collaboration projects
For Dialogue! Katja Sankalahti, THL
17/08/2022

Customer storyStrategy
Step Education: Implementing a pedagogical strategy with Topaasia
09/08/2022

Customer story
From staff surveys to practice
22/06/2022

Customer story
Customer story: BRP Finland Oy, Heli Satokangas
13/06/2022

Customer story
Customer Story – PressEnter Group
31/05/2022

Customer story
Case study – Boco IP: Topaasia in support of OKRs and self-organizing teams
27/04/2022

Customer story
Case Granlund: Digital implementation of the strategy for +1000 people organization
21/04/2022

Customer story
Strategic communications & implementation gamified at Granlund
15/03/2022

Customer story
Vincit implements strategy successfully with employees at the center
09/03/2022

Customer story
Customer story: Topaasia in the eyes of over 500 retrospective experiences, Samuli Kiviniemi, Sanoma
26/01/2022

Customer story
Customer story: Ulla Luukas, Howspace
09/09/2021

Customer story
Customer story: Mika Tanner, Bilot
09/09/2021

Customer story
Strategy in Grano’s management team with Topaasia
23/08/2021

Customer story
Case study: Granlund’s strategic communications
23/08/2021

Customer story
Customer story: Anna Kaisa Ojala – City of Turku
23/08/2021

Customer storyCulture
Customer story: Olarin Eräkotkat – Wild Eagles ry
25/11/2020

Customer story
Customer story: Taneli Ristmeri, Buildie Oy
11/06/2020

Customer story
Customer story: Pertti Malkki, Jamk
04/06/2020

Customer story
Corporation and Start-Up collaboration: OP and Topaasia
23/04/2020

Customer storyStrategy
Siili Solutions Plc's management played Topaasia in front of 200 people.
20/12/2019

Customer story
How to do change in organizations? Interview with Jason Little, author of Lean Change Management
09/10/2019

Customer story
Customer story, Maiju Niinivirta, Solteq. “Improving everyday life as a common habit”
11/04/2019

Customer story
Niko Jokinen, City Dev Labs ltd “with Topaasia, the entire company’s perception of retrospectives has been changed. Now they are expected and remain in the calendar “
11/04/2019

Customer story
Customer Story – Vincit Plc & Johanna Pystynen “By playing to the heart of the matter quickly and efficiently”
11/04/2019

Customer story
Customer story – Berggren Ltd, Heikki Kinnunen “Engaging and effective way of creating strategy”
11/04/2019