Culture development

Your organisation already has everything it needs to change its culture.

It just has not been said out loud.

Culture change starts with saying things out loud. Topaasia makes that safe, fast and repeatable.

Vastuu Group
Humana
Vincit
Sanoma
Saranen
Elis
BRP Finland
Elomatic
City of Turku
Aava & Bang
Espoo Parish Union
Vastuu Group
Humana
Vincit
Sanoma
Saranen
Elis
BRP Finland
Elomatic
City of Turku
Aava & Bang
Espoo Parish Union

Culture problems are easy to recognise.

They are hard to deal with.

The difficult things go unsaid

Money, conflicts and expectations are not discussed in the meeting: they are handled in the corridor, or not at all.

Values hang on walls, not in everyday work

Employees quickly sense when strategy talk and everyday reality do not meet. Trust erodes quietly.

Development stays superficial

An hour-long development discussion, but the real issues only came up afterwards, or never.

Case example: Values conversations

Values get defined. Then they are hung on the wall and put on display for everyone to gawk at.

In most organisations there is a gap between what is said to be and what really is. This gap is the real problem with culture. And it stays hidden as long as it is not discussed constructively.

What is said

We have an open conversation culture

We value everyone’s opinion

People here dare to say even the difficult things

Our values guide our decision-making

What really happens

Difficult issues are handled in the corridor, not in the meeting

The quietest never get to say the most important thing

Difficult topics are sidestepped, or silenced entirely

The values show up on posters, not in everyday work

Topaasia makes this gap visible.

The gamified structure gives everyone a turn to speak and a social alibi to raise what would otherwise go unsaid. Not handed down from above, but discovered together.

Gamified cards give a social alibi.

Difficult topics come up, not through pressure, but through structure.

1

The card raises the topic

You do not have to bring the issue up yourself when it comes through the cards. Even a difficult topic is easier to raise when there is a structure behind it.

2

The structure keeps the focus

No personification, no detours, no dominant voices. Everyone gets their turn to speak, including the quietest.

3

Actions get documented

What you agree on is not forgotten. Automatic reporting brings the qualitative data together across the whole organisation.

“Games work as a tool that makes conversation easier, especially when talking about difficult things.”

Johanna Pystynen

HR Director, Vincit Oyj

When do organisations use Topaasia?

Culture does not change in a single workshop. It changes in repeated, real conversations.

Values conversations

Values into everyday work, not just the intranet

The gamified format turns values into concrete promises. Employees do not read the values: they live them out through play.

96% wanted to keep playing

Vastuu Group

Difficult themes

Money, conflict, substance abuse: topics no one talks about

Humana brings the game into child welfare to address money and substance abuse. Entteri untangled the communication knots between its teams. The card gives an alibi to start.

65 units use their own card decks

Humana

Leadership work

A deeper development discussion, in under an hour

Mia Santala (Saranen) gets to the heart of the matter in 45 minutes. At BRP, apprenticeships grew from 5 to 30. Structure brings results.

To the heart of the matter in under 45 min

Saranen

96%

of employees wanted to keep playing

Vastuu Group

45 min

development discussion to the heart of the matter

Saranen

growth in apprenticeships (5 → 30)

BRP Finland

65

units use their own card decks

Humana

What do people say about Topaasia?

The worry about what something means has clearly decreased. Communication feels more relaxed and things move forward.

Elisa Laatikainen

Supervisor, Entteri

The team gets to the heart of the discussion considerably faster.

Samuli Kiviniemi

Digital Development & Cultural Lead, Sanoma Media Finland

This is not some top-down thing. It is different, and that is why it works so well.

Heli Lallukka

Chief People Officer, Vastuu Group

Things identified through play can be put into practice quickly.

Johanna Pystynen

HR Director, Vincit Oyj

You get to a much deeper conversation.

Mia Santala

Team Manager, Saranen Consulting

Every conversation I saw led to deep self-reflection.

Anna Kaisa Ojala

HR, City of Turku

How did other organisations succeed?

Six examples from different industries and different situations.

Vastuu Group

Rolling out values across the whole organisation: 96% wanted to continue.

Humana

65 child welfare units address difficult topics with the help of a gamified structure.

BRP Finland

A sceptical workforce was won over: apprenticeships grew sixfold.

Entteri

Communication knots between teams were resolved in a single game session.

Vincit Oyj

HR Director: difficult topics surfaced and actions were taken into everyday work quickly.

City of Turku

A large organisation made development concrete: one conversation at a time.

How to get started

1

Book a demo

See how a gamified culture conversation works in practice. We will open your free trial at the same time.

Book a demo
2

Free 30-day trial

Try without limits and without commitments. We help you get started and make sure you know how to play.

Try for free
3

Start playing

Bring the game to teams, values work, development discussions or a change situation, as soon as you are ready.

Culture development starts with one real conversation.

It can be about values, about change, or about what is not working in the team. Topaasia makes it safe.