A serious game for sports teams, clubs and coaches

Winning Team
conversation game

A conversation game for teams and clubs to develop and build team spirit together

Winning Team is a serious game for sports teams, clubs and coaches who want to develop their team constructively through conversation, with the ease of a card game.

Prices from 150 € + VAT. Physical and digital versions, in English and Finnish.

Winning Team game

One game session

1–1.5 h · 52 cards

Remotely, hybrid or face to face

Duration

About 1–1.5 hours

Content

52 cards

on the anatomy of a winning sports team

Result

A summary of the notes and an action plan for the issue the team considers most important

How the game works

What does the Winning Team game offer?

1

A serious game that guides the team to identify and prioritise its most important strengths and challenges.

2

To form a shared view, voting and taking notes in the game is easy. The result is a concrete action plan.

3

The workshop can be run digitally regardless of location: remotely, hybrid or face to face.

For whom?

For teams and clubs that want to develop together

For a team or club that wants to develop teamwork, team spirit and its culture.

The game can be led by a coach, a support person, a player or anyone who can use a web browser.

We recommend 6–8 participants per conversation. Larger groups should play in pairs or split into smaller groups.

Participants need a computer or a smartphone.

Benefits

What does your team get from the game?

  • You identify what gives your team strength and what challenges it

  • Engagement is easy: simple voting, note-taking and gathering views

  • You get a concrete plan for the most important development area

  • The game guides the way forward and the summary report is generated automatically

  • You strengthen commitment when everyone gets to take part in development

Themes

What kinds of topics does the game cover?

The game’s themes are holistic coaching, developing as a player, winning culture and opportunities.

Physical factors
Psychological factors
Culture of conversation
Psychological safety
Appreciating each other
Appreciating the opponent
Team values
Team ground rules
Cards from the Winning Team game
Experiences

Experiences of the Winning Team game

Hurrikaani Loimaa

Men's volleyball championship league team Hurrikaani Loimaa (season 23–24)

Talking about things is often considered important in sport. To some extent it surely does happen. The Topaasia game, however, gives everyone the chance to be heard as equals. Talking about difficult things is also easier with the game. Playing the game has been a big factor in our team having a safe environment.

Olli Kuoksa

Head coach, Hurrikaani Loimaa

After the game the feeling was good. We got a great amount of conversation going between the team members. We thought about things in a completely different way from what we are used to on the court. Playing was found easy to use. Playing in small groups lowered the threshold for sharing opinions honestly. Often things are just stated without producing anything concrete in everyday life. In the game we reached the conclusion of picking three everyday things that we start doing today with a low threshold.

Hurrikaani player

Hurrikaani Loimaa, season 23–24

An engaging game that gets your thoughts rolling nicely. The best part of the game is listening to others’ opinions on things. It broadens your own way of thinking and teaches you to understand others’ thinking too. As a team we got concrete development points that we have been working on together. Topaasia is an excellent aid for achieving shared goals.

Santeri Välimaa

Captain, Hurrikaani Loimaa

LP Viesti

LP Viesti (season 2024–2025)

In August we started developing appreciative interaction skills in our team, and now we took a step forward. Kati led the game professionally and the whole team got to speak, in small groups and all together. In the game we discussed inspiring and challenging topics that matter for collaboration. The Winning Team game kept the team’s interest up throughout the session, and the conversations were good and deep. Many different views came out excellently in these conversations.

Teemu Mäkikyrö

Head coach, LP Viesti

Topaasia was new to us players. It gave us a huge number of topics and took them to a deeper level than a traditional conversation might have reached. The game also relaxed the team-building situation and kept our interest to the end. Instead of a lecture, everyone got to speak in the way they preferred, either in a small group or to the whole team. The Topaasia game will surely be used by our team in the future.

Anna Czakan

Captain, LP Viesti, season 2024–2025

Hurrikaani Loimaa

Hurrikaani Loimaa (season 2024–2025)

The session was useful especially now that the team is new and the players come from many cultures. The game worked beautifully in English too, and every player was engaged well. The game also brings up things that might otherwise go undiscussed. This is an important piece of a winning team.

Olli Kuoksa

Head coach, Hurrikaani Loimaa, season 2024–2025

The team game was a good experience. We have so many new players from many different countries, so the game helped us get to know each other better. We also got to discuss the team’s values, goals and ground rules, which are important to keep in mind when a long season lies ahead.

Nuutti Niinivaara

Captain, Hurrikaani Loimaa, season 2024–2025

Youth gymnastics team

Youth gymnastics team

The players were 17–18 year old team gymnasts, and we used this game session as part of the end-of-season debrief discussion. The cards led to very good conversations, and even the athletes who in everyday life can be a little at odds with each other were clearly on the same side in these conversations and supported each other’s comments. I was quite astonished by this.

They felt that with the game it was somewhat easier than usual to talk and tune into the topic. In their view, the cards also brought to the shared table things that would otherwise not have come to mind.

I myself felt that for a coach this was an extremely good tool. I have led team discussions a lot over the past 17 years, and in my opinion this was the most successful discussion moment of all.

Coach

Youth gymnastics team

A really useful game for a team like this. It opens up a lot of conversation and opinions within the group. It makes communication and dealing with certain things easier going forward.

Good conversation arose and you had to think about things from many different angles.

It brought good conversation and kept the interest up well.

The game was an interesting way and tool to discuss important things. I feel we moved forward again as a team.

Good topics and good conversations.

Goals

What does the Winning Team game aim for?

1

Shared understanding

The conversations help teams put into words a shared direction, goals and ground rules. When everyone knows where we are heading, genuine commitment and collaboration follow.

2

Resilience

A winning team is not measured only in moments of victory, but when things get hard. The conversations help build psychological safety and shared ways of working for challenging situations.

Available

As a digital and a physical version

In English and Finnish

Physical

Physical game

150+ VAT

  • The physical Winning Team game
  • In English or Finnish
Buy from the shop

Digital

Digital game

150+ VAT

  • Winning Team digital licence for one game leader
  • 12-month licence
  • The digital game works remotely, on site and in hybrid settings
Buy from the shop

Package

Physical + digital game

200+ VAT

  • Winning Team digital licence for one game leader
  • The physical Winning Team game
Buy from the shop

Games + keynote

Games + keynote by Kati Kuoksa

500+ VAT

  • Winning Team digital licence for one game leader
  • The physical Winning Team game
  • Kati Kuoksa’s Winning Team keynote, remotely or on site

Travel expenses are added to the price.

Buy from the shop

The physical deck is available in English and Finnish. The digital game is opened on the next business day, and a free 30-minute onboarding session can be booked.

Kati Kuoksa
Content collaboration
Background

The Winning Team game was born from a combination of business development and sport

The game was created in content collaboration with Kati Kuoksa, an expert in interactive communication and a passionate ball games player.

“I have a 35-year background in football myself, and my family includes many volleyball players. Once I was listening to a lecture by volleyball coach Olli Kuoksa and noticed that in business and in leading a sports team, many things are shared when you want to build a winning team. That gave rise to the idea of creating the game for sports teams too, from the perspective of leading a sports team.”

– Kati Kuoksa

When building the Winning Team deck, Kati drew on her business leadership expertise, her experience of team sports, artificial intelligence and Olli’s coaching materials.

Interested?

Build a winning team through conversation

The physical deck from the shop or the digital version on the Topaasia platform. We are happy to show you how the game works.